I am having a problem allocating resources from a pool of technicians. Here is what I'm trying to do.
I currently have several groups of resources (Welders, Pipe Fitters, etc..) I've set up their max units to be >100% according to how many people are in each shop (300%=3 people etc..).
When I level the project it assigns one technician to each task that their shop is assigned to, up to the max units that are set. On the other hand if there are less tasks than max units the other techs are not assigned anywhere instead of assigning more techs to each task. So for example when there are 7 techs in a shop. If there are 7 tasks happening at once each tech is assigned one task. When there are say 5 tasks 5 techs are assigned to the 5 tasks and the other two are not assigned anywhere. Is there a way to assign these techs to a already in progress task so that it gets done faster?
I currently have several groups of resources (Welders, Pipe Fitters, etc..) I've set up their max units to be >100% according to how many people are in each shop (300%=3 people etc..).
When I level the project it assigns one technician to each task that their shop is assigned to, up to the max units that are set. On the other hand if there are less tasks than max units the other techs are not assigned anywhere instead of assigning more techs to each task. So for example when there are 7 techs in a shop. If there are 7 tasks happening at once each tech is assigned one task. When there are say 5 tasks 5 techs are assigned to the 5 tasks and the other two are not assigned anywhere. Is there a way to assign these techs to a already in progress task so that it gets done faster?