What exactly do you mean by current C++ news?
Do you mean re-discovered methods and techniques. I'm a bit cynical as lots of techniques have been around for ages: just that nobody published them or gave them a name.
Take for instance Private Implementation (PIMPL) - that has been around as far back as when X-Windows came out: probably early 80s. MS Windows uses it too; guess what a Window handle is. In 2000, Herb Sutter mentioned it in an article and called it PIMPL. It wasn't new but it had been given a name so now when you mention PIMPL, everyone knows what you're talking about otherwise it is a handle.
Sometimes, everything is shifted one level down. When I first started programming, a job was a standalone process and several tasks could run within a job - they occupied the same process space. 10 years later, a task is what a job used to be and a thread is what a task used to be. MS has also invented fibers which live below threads. They might change the terminology again in a few years but the ideas are still the same.
You can get very academic with C++, knowing the intricate details of class construction etc or how to confuse everyone with templates, macros and namespaces. If something is too complicated, is it worth knowing? Everyone has their own opinion on that and the definition of complicated.