Hi there,
I'm trying to write a simple c# application which downloads a large number of small files from an FTP server.
I've tried two approaches:
1 - generic socket programming
2 - using FtpWebRequest and FtpWebResponse objects
The download speed (for the same file) when using the first approach varies from 1.5s to 7s, the 2nd gives more less the same results - about 2.5s each time.
Considering that about 1.4s out of those 2.5s takes the process of initiating the FtpWebRequest object (only 1.1s for receiving data) the difference is quite significant.
The question is how to achieve for the 1st approach the same good stable download speed as for the 2nd one?
For the 1st approach the problem seems to lay in the loop below (as it takes about 90% of the download time):
Int32 intResponseLength = dataSocket.Receive(buffer, intBufferSize, SocketFlags.None);
while (intResponseLength != 0)
{
localFile.Write(buffer, 0, intResponseLength);
intResponseLength = dataSocket.Receive(buffer, intBufferSize, SocketFlags.None);
}
Equivalent part of code for the 2nd approach (always takes about 1.1s for particular file):
Int32 intResponseLength = ftpStream.Read(buffer, 0, intBufferSize);
while (intResponseLength != 0)
{
localFile.Write (buffer, 0, intResponseLength);
intResponseLength = ftpStream.Read(buffer, 0, intBufferSize);
}
Thanks in advance!
I'm trying to write a simple c# application which downloads a large number of small files from an FTP server.
I've tried two approaches:
1 - generic socket programming
2 - using FtpWebRequest and FtpWebResponse objects
The download speed (for the same file) when using the first approach varies from 1.5s to 7s, the 2nd gives more less the same results - about 2.5s each time.
Considering that about 1.4s out of those 2.5s takes the process of initiating the FtpWebRequest object (only 1.1s for receiving data) the difference is quite significant.
The question is how to achieve for the 1st approach the same good stable download speed as for the 2nd one?
For the 1st approach the problem seems to lay in the loop below (as it takes about 90% of the download time):
Int32 intResponseLength = dataSocket.Receive(buffer, intBufferSize, SocketFlags.None);
while (intResponseLength != 0)
{
localFile.Write(buffer, 0, intResponseLength);
intResponseLength = dataSocket.Receive(buffer, intBufferSize, SocketFlags.None);
}
Equivalent part of code for the 2nd approach (always takes about 1.1s for particular file):
Int32 intResponseLength = ftpStream.Read(buffer, 0, intBufferSize);
while (intResponseLength != 0)
{
localFile.Write (buffer, 0, intResponseLength);
intResponseLength = ftpStream.Read(buffer, 0, intBufferSize);
}
Thanks in advance!