Another two cents' worth on cloning:
1. Zooming in is a very good idea for small scratches, wrinkles, etc.
2. Click the clone brush icon and then go to the Tools Options dialog (if the rollup bar for the Tools Option dialog box is not displayed, press the "O" key (the letter "O", not the zero key) to display the rollup bar. When you move to the bar, the dialog box "rolls down." You can then "stick" the box by clicking the down arrow button at the top right of the menu bar. This button changes to an up arrow so you can "roll up" the dialog box later. (You can move this dialog to any convenient place on your screen.)
3. On the first tab on the dialog, check your brush size and shape, the opacity level, the density, and the hardness. (a) Depending on the size of the area you need to fix, you may need to adjust the brush size. There are also several brush shapes available. Choose the one that suits the type of area you're painting over. (b) The opacity level determines if the clone selection area completely covers the area you want to paint (100%) or allows some transparency (< 100%) so that some of the original area is visible under the "paint." (c) The density level determines how many pixels in the clone selection will be picked up by the brush. (d) The hardness level detemines how sharp or soft the picked up pixels will be. (e) You can also check the Build up Brush box. With this box checked, each stroke or pass over the area being painted applies more of the data in the clone source. For example, if you have a low opacity (e.g., 30%) and density (e.g., 40%), and then move the mouse back and forth over the same area to be painted, with Build up Brush unchecked, the painted area does not get any more opaque or dense. With Build up Brush checked, the painted area gets more opaque and dense each time you move the brush over the same area being painted (without releasing the mouse in either case). Experiment with these options and watch the character, shape and dimensions of the brush change.
4. Click the second tab to determine the alignment mode. (a) If you want the clone source to stay the same relative to your cursor when you're painting, select Aligned mode. That is, you'll see the cross-hair denoting the source move relative to the brush when you're painting. When you release the mouse and begin painting another stroke, the source cross-hair stays in the same relative position to the brush. (b) If you select Unaligned, the source cross-hair stays relative to the brush only until you release the mouse. Then the cross-hair returns to the original source selection area. If you continue to paint, the cross-hair paints from the original source selection and stays relative to the brush until you release the mouse again. (c) If you check the Sample Merged checkbox, the clone brush picks up the data from all layers in the source selection. With this box unchecked, the clone brush selects data only from the current layer.
5. Click the third tab to select how the brush is displayed while you're painting. For cloning, I usually check both the show precise cursors and show brush outlines boxes. I like to see the shape of the brush (and the area it's covering) when I'm painting with the clone brush.
OK. Maybe that was more than two cents' worth, but I really love PSP7's clone feature, much better than similar features on other graphics products we won't mention here...
BTW, I just got my $10 PSP 10th anniversary pack, and I'm soooo glad Jasc recognizes the value of Mike's tutorials. More power (PSPPower, that is) to you, Mikey!
Ola kakou aloha,
k'