The program I'm maintaining has a large collection of BMP-format resources. As such, the binary is rather large. VS2005 allows me to load GIFs and JPEGs when importing resources, but then it wants to call them custom resources.
Is it possible to use a more efficient file format (than uncompressed BMP) without requiring a lot of changes to the way I load the existing resources?
Is it possible to use a more efficient file format (than uncompressed BMP) without requiring a lot of changes to the way I load the existing resources?