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DirectSound for Fourier Transforms?

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AtomicChip

Programmer
May 15, 2001
622
CA
Hi all,

I'm in the midst of researching for a project that I'd like to tackle... I'm wanting to use OpenGL or DirectX to display random images (perhaps using fractal geometry or something of the sort) using Fourier transforms (real-time audio frequency analysis). Now, I'm not wanting to write my own audio player, so I'm hoping that there's a way to "peek" at the sound card data, hopefully using DirectSound (or any other libs that people know of to support this?)...

Any pointers?

I've been looking at msdn, but there doesn't seem to be any solutions to my exact problem (I really don't care how low-level I have to go to get this to work...). Mind you, I've had a couple drinks (hrm.. drinking while researching/coding eh? prolly not the smartest thing i've ever done ;)) so I may have missed some info entirely on msdn.

Stars for any helpful answers.

Thanks in advance.

-----------------------------------------------
"The night sky over the planet Krikkit is the least interesting sight in the entire universe."
-Hitch Hiker's Guide To The Galaxy
 
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