Katiecakes
Technical User
HI my name is Katie i am currently doin a multi media course in Newzealand....
I have chosen to construct a digital drum kit for my very first shockwave project
I would be greatly appeciative to the person who could help me out with a few problems im facing.
1.
How to program individual sounds into the 6 lingo sound channels (these i plan on being my drum samples) I want to program these samples to key and mouse press..
2.
The actual "drum beat" the Player is spose to follow will occur in the 2 sound channels located in the score. I need to know wot type of Actionscript i need to put on each frame of each drum sample playing to record the variable if the correct key is pressed in time with the sample that is playing (ie key is pressed at the same time as the sample in the sound score.)
I hope to be able keep a tally of how many beats the player actually gets in Time with the beat playing. I would like the variables somehow to give an indication of how well the person is keeping in time with the beat.
3.
I am also finding it hard to locate any lingo which i can use in chging the opacity state on my invisible buttons for my interactive drum kit. I want it so that on keypressed it flashes a low opacity red colour to indicate to the user which part of the drum they are actualling hitting..
Also i am finding that my scripts on my invisible buttons dont always work(i.e the button presses dont always result in the sound being played)
the script im using to play the sound is as follows
on exitframe
if keypressed then
puppetsound 3, "snare"
end if
Is there a better lingo to use inorder to get a better response from keypress???.
Thank you all for the help
Katie xxxooo
Thankyou ever so much.
I have chosen to construct a digital drum kit for my very first shockwave project
I would be greatly appeciative to the person who could help me out with a few problems im facing.
1.
How to program individual sounds into the 6 lingo sound channels (these i plan on being my drum samples) I want to program these samples to key and mouse press..
2.
The actual "drum beat" the Player is spose to follow will occur in the 2 sound channels located in the score. I need to know wot type of Actionscript i need to put on each frame of each drum sample playing to record the variable if the correct key is pressed in time with the sample that is playing (ie key is pressed at the same time as the sample in the sound score.)
I hope to be able keep a tally of how many beats the player actually gets in Time with the beat playing. I would like the variables somehow to give an indication of how well the person is keeping in time with the beat.
3.
I am also finding it hard to locate any lingo which i can use in chging the opacity state on my invisible buttons for my interactive drum kit. I want it so that on keypressed it flashes a low opacity red colour to indicate to the user which part of the drum they are actualling hitting..
Also i am finding that my scripts on my invisible buttons dont always work(i.e the button presses dont always result in the sound being played)
the script im using to play the sound is as follows
on exitframe
if keypressed then
puppetsound 3, "snare"
end if
Is there a better lingo to use inorder to get a better response from keypress???.
Thank you all for the help
Katie xxxooo
Thankyou ever so much.