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Creating PC Game Trainers in Cobol 1

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ToolManTed

Programmer
Sep 28, 2002
1
US
I was wondering if its possible to create game trainers for pc games in cobol that edit your guys abilities: strenght,dex, hit points, godmode,etc. I have taken a couple of cobol classes and would like to take the next step and learn this. Two particular games I have in mind are Diablo 2 and Baldurs Gate 2. The game saves your game data into hexidecimal code into small 32k files in your game folder. The files are Called BG2.sav for Baldurs Gate and characterName.d2s for diablo. I already know the hex codes to make the cheats and their physical addresses. I don't think I would have to use any windows API for this would I?
 
Are you crazy? Why in cobol it is so much easier in C!!! You would have to set the offsets as pointers you wanted to modify then make a linking section with those in it. Then you would have to call c\c++ functions. Modifying EXE files is not something cobol is good at. My advice use visual C++ instead.
 
Hi,

In CA-REALIA COBOL you have binary file handling options, which makes it very good possible to change any file, any way.

Never use C. It is very much like

SM-BLER

:)

Regards,

Crox
 
Hi,

It can be done thru Cobol. But it will be tedious job to handle Binary File and graphical characters too. You should opt someother language to develop games like VC++.

Regards!

Previndra
 
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