Hello -
I am attempting to control the audio using shared objects. The goal is so when a user opens the first swf and they push an audio off button it will turn off the audio and it will keep it off when they open other swfs with audio. The audio needs to automatically play when the user enters the swf so they dont have to click audio on every time they enter the swf.
The only way I know how to approoach this was with SOs however the problem I see is that once the user creates an audio Off SO it will always be there so the audio will never come back because once the user enters the swf it will look for and see the off SO and keep the audio off and vice versa with creating and reading the audio on SO.
I've thought us trying to purge the audio off SO when the user clicks on the audio On button but that didn't seem to work, but maybe i just didnt do it right.
Does anyone have any thoughts on how to do this, I am assuming using Shared Objects is the way to go.
thanks!
I am attempting to control the audio using shared objects. The goal is so when a user opens the first swf and they push an audio off button it will turn off the audio and it will keep it off when they open other swfs with audio. The audio needs to automatically play when the user enters the swf so they dont have to click audio on every time they enter the swf.
The only way I know how to approoach this was with SOs however the problem I see is that once the user creates an audio Off SO it will always be there so the audio will never come back because once the user enters the swf it will look for and see the off SO and keep the audio off and vice versa with creating and reading the audio on SO.
I've thought us trying to purge the audio off SO when the user clicks on the audio On button but that didn't seem to work, but maybe i just didnt do it right.
Does anyone have any thoughts on how to do this, I am assuming using Shared Objects is the way to go.
thanks!