gpalmer711
IS-IT--Management
Hi Guys and Gals,
I have a little problem overcoming a collison problem. I have an animation that basically makes some molecules float around the screen. When they hit into each other they morph into another ion.
This all works fine.
However if one molecule hits another molecule while it is morphing then they seem to get trapped over each other, if they eventually break free then one of then seems to not be detectable by other molecules.
You can see a .fla 60kb (MX2004) file at which contains just circles and other shapes but exactly the same code as the main animation.
If you want to see the animation that I am implementing this code into you can see a low res version (1mb) at
Greg Palmer
Freeware Utilities for Windows Administrators.
I have a little problem overcoming a collison problem. I have an animation that basically makes some molecules float around the screen. When they hit into each other they morph into another ion.
This all works fine.
However if one molecule hits another molecule while it is morphing then they seem to get trapped over each other, if they eventually break free then one of then seems to not be detectable by other molecules.
You can see a .fla 60kb (MX2004) file at which contains just circles and other shapes but exactly the same code as the main animation.
If you want to see the animation that I am implementing this code into you can see a low res version (1mb) at
Greg Palmer
Freeware Utilities for Windows Administrators.