Planetmaker
Technical User
Hi,
we have a CM 4.2(3)SR2B running.
We have a group set up ringing in a broadcast pattern that goes to voicemail (Unity) when the call is unanswered after 15 seconds.
However when the call goes to Unity our Tiger call logger see the call as dropped/unanswered/missed.
Answered calls are coming in at 94% on Tiger
We would like to include all calls going to voicemail as an answered call giving a stat showing 100% of calls being answered.
No matter how I look at it I cannot see how I can simply stop the call being seen as missed once it goes to voicemail.
My nearest idea would be to add second hunt list containing a group with only one member which would then play a script via our UCCX transfering the call to voicemail.
But its a bit long winded.
All help appreciated
we have a CM 4.2(3)SR2B running.
We have a group set up ringing in a broadcast pattern that goes to voicemail (Unity) when the call is unanswered after 15 seconds.
However when the call goes to Unity our Tiger call logger see the call as dropped/unanswered/missed.
Answered calls are coming in at 94% on Tiger
We would like to include all calls going to voicemail as an answered call giving a stat showing 100% of calls being answered.
No matter how I look at it I cannot see how I can simply stop the call being seen as missed once it goes to voicemail.
My nearest idea would be to add second hunt list containing a group with only one member which would then play a script via our UCCX transfering the call to voicemail.
But its a bit long winded.
All help appreciated