FLGovWorker
IS-IT--Management
Hello all,
Some of the higher ups at the office want to have it so that an incoming call rings on their phone for 20 seconds, then gives the caller the option to either speak with a live person or be transferred to their voicemail. I'm having a problem setting this up because of the variety of sources for incoming calls, and the calls are not routing properly in all cases for some reason.
The way I set it up is to have an extension assigned to a call handler in Unity, and that call handler has the two options for either speaking to a live person or going to voicemail. That part appears to be working just fine.
Now for the individuals "direct" extension, I set it up for no answer ring duration 20 seconds, and set the forwarding information to the phone number for the call handler for all of the categories in secondary calling search space. The weird part is that I had to type in the full external phone number with a 9 in front plus set the calling search space to "Local" as opposed to "Internal" and the 4 digit extension I thought would and should work.
Anyways, I've tested the existing solution when I dial the persons number directly it works as expected: the person's phone rings for 20 seconds, then I get transferred to the call handler, at which point I can select either option and get the desired result of either speaking with a live person or leaving a voicemail for the individual. However, the problem manifests itself when someone transfers a call to that extension (transfer extension transfer, not with a * in there to go directly to voicemail, I checked that already) it doesn't ring on the phone and goes directly to voicemail.
I've looked in all of the places I know to look and haven't been able to figure it out. Could anyone help me out with where to look?
Some of the higher ups at the office want to have it so that an incoming call rings on their phone for 20 seconds, then gives the caller the option to either speak with a live person or be transferred to their voicemail. I'm having a problem setting this up because of the variety of sources for incoming calls, and the calls are not routing properly in all cases for some reason.
The way I set it up is to have an extension assigned to a call handler in Unity, and that call handler has the two options for either speaking to a live person or going to voicemail. That part appears to be working just fine.
Now for the individuals "direct" extension, I set it up for no answer ring duration 20 seconds, and set the forwarding information to the phone number for the call handler for all of the categories in secondary calling search space. The weird part is that I had to type in the full external phone number with a 9 in front plus set the calling search space to "Local" as opposed to "Internal" and the 4 digit extension I thought would and should work.
Anyways, I've tested the existing solution when I dial the persons number directly it works as expected: the person's phone rings for 20 seconds, then I get transferred to the call handler, at which point I can select either option and get the desired result of either speaking with a live person or leaving a voicemail for the individual. However, the problem manifests itself when someone transfers a call to that extension (transfer extension transfer, not with a * in there to go directly to voicemail, I checked that already) it doesn't ring on the phone and goes directly to voicemail.
I've looked in all of the places I know to look and haven't been able to figure it out. Could anyone help me out with where to look?