Foetalvoid
Programmer
Hi all,
Call me nuts 'n freaky, but I'm making a Flash 3D engine
(think "doom like" hehe ![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I got everything working fine in wireframe and solid rendering, that is with the "lineTo" command and stuff... everything's coded in actionscript.
The only thing I would like to put in is texturing, I came up with a good way it *could* do the job, but I need to be able to call the new "distort" function straight from actionscript. (I take a bitmap, trace it, and then I should be able to distort it on my "walls" (which are solid fills for now)
Does anyone have a clue how to call the distort function from actionscript? Or another way to scale a bitmap out of actionscript that I can use it as a texture on a cube?
Thanks alot in advance!
FoetalVoid.
Call me nuts 'n freaky, but I'm making a Flash 3D engine
I got everything working fine in wireframe and solid rendering, that is with the "lineTo" command and stuff... everything's coded in actionscript.
The only thing I would like to put in is texturing, I came up with a good way it *could* do the job, but I need to be able to call the new "distort" function straight from actionscript. (I take a bitmap, trace it, and then I should be able to distort it on my "walls" (which are solid fills for now)
Does anyone have a clue how to call the distort function from actionscript? Or another way to scale a bitmap out of actionscript that I can use it as a texture on a cube?
Thanks alot in advance!
FoetalVoid.