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C++ Builder 6 & winsock2.h

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petert71

Programmer
Jun 20, 2001
1
AU
I've written a threaded application to manage a UDP multicast socket. It worked find using BCB 5, but with BCB 6 there are immediate memory leaks which I've traced to winsock2.h.

I've managed to use BCB headers to work around this issue, but I there doesn't seem to be any reference to this in the help/release-notes etc. I've also found that winsock2.h is baddly written very tempramental to work with.

Has anyone else experienced these sort of issues with the winsock2 header file?
 
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