C# is intended for Webbased/Internet portability, I doubt they're going to use it for any of their games , the language of choice will be upto the game developers (in my experience, Microsoft never made a game, they just contract people, or they buy an old game and give it a face lift) basically any language that can compile to x86 will work , so more than likely VC++ will be a prime choice.
Karl
kb244@kb244.com
So if it's portable, does that mean that it will run on other OS'es or it's proprietary, too? Isn't that one of the advantages of some other, very similar!, languages, like Java? As always, I hope that helped!
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the difference is tho, that an Xbox's configuration will always be the same, it's not as if you are writing it for Xbox98 then all the sudden XBoxMacOS comes alone, it's going to be based on Windows2000, so with whatever Software Development kit microsoft makes, you can easily make games for the Xbox with vC++ or Visual Basic, and such, C# is targeted towards internet development not, desktop development
Karl
kb244@kb244.com
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