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I disagree. The only so called bug I ever heard of or come to know is that which happens when [purple]a proprammer changes the value of one passed by reference![/purple] Any bugs will certainly be bourne out of this [red]otherwise there's someting wrong with access![/red] [blue]Can you state what some of these subtle bugs are and how they come about if one doesn't change the reference By Value?[/blue]Ed2020 said:[blue]The book states that passing ByRef creates the potential to implement subtle bugs in your code.[/blue]
I disagree even more! Variables and passed values are not optimized but are alloted space in the compile and how alloting space (an explicit function during compile) interfere's I've never read, learned, or come across. [blue]A few lines on how this happens are in order!?[/blue]Ed2020 said:[blue]It also states that passing ByRef when you don't need to actually prevents the compiler from correctly optimising the code.[/blue]
TheAceMan1 said:I disagree. The only so called bug I ever heard of or come to know is that which happens when a proprammer changes the value of one passed by reference! Any bugs will certainly be bourne out of this otherwise there's someting wrong with access! Can you state what some of these subtle bugs are and how they come about if one doesn't change the reference By Value?
TheAceMan1 said:I disagree even more! Variables and passed values are not optimized but are alloted space in the compile and how alloting space (an explicit function during compile) interfere's I've never read, learned, or come across. A few lines on how this happens are in order!?
TheAceMan1 said:. . . and which book is this? . . . which page?
TheAceMan1 said:is it faster to pass a pointer or pass a value who's type and length has to be accounted for (let alone passing objects).