Hiya Again,
Ok so I have a button that when clicked the scene needs to change. If you look at my code below, the Trace works but the gotoAndPlay() does not. Why does this not work?
Any thoughts?
Thanks,
Ron
cout << "If you don't know where you want to go, we'll make sure you get taken";
Ok so I have a button that when clicked the scene needs to change. If you look at my code below, the Trace works but the gotoAndPlay() does not. Why does this not work?
Code:
[blue]
on (click)
{
trace("Blah!");
gotoAndPlay("Scene 4",1);
}
[/blue]
Any thoughts?
Thanks,
Ron
cout << "If you don't know where you want to go, we'll make sure you get taken";