AtomicChip
Programmer
I'm somewhat of a C++ Windows programming noob...
The more I've been reading recently, the more I'm discovering the differences between ATL, WTL, MFC and basic Win32.
Question is - which one is the most preferred for standard Windows programming (nothing too fancy)? As I understand it, MFC was the wrapper class foundation for Win32 API calls. ATL was next and the newest iteration is the WTL (no, I'm not forgetting WinForms; just don't want to do managed C++ - I do my managed stuff in C#
Hope some of you can shed some light on this. I'm kinda confused right now, wondering which set to use in my apps (I'm assuming that if you use a couple, or all of them, you'd be getting fairly significant code bloat - or am I wrong?).
Thanks in advance for your comments.
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"The night sky over the planet Krikkit is the least interesting sight in the entire universe."
-Hitch Hiker's Guide To The Galaxy
The more I've been reading recently, the more I'm discovering the differences between ATL, WTL, MFC and basic Win32.
Question is - which one is the most preferred for standard Windows programming (nothing too fancy)? As I understand it, MFC was the wrapper class foundation for Win32 API calls. ATL was next and the newest iteration is the WTL (no, I'm not forgetting WinForms; just don't want to do managed C++ - I do my managed stuff in C#
Hope some of you can shed some light on this. I'm kinda confused right now, wondering which set to use in my apps (I'm assuming that if you use a couple, or all of them, you'd be getting fairly significant code bloat - or am I wrong?).
Thanks in advance for your comments.
-----------------------------------------------
"The night sky over the planet Krikkit is the least interesting sight in the entire universe."
-Hitch Hiker's Guide To The Galaxy