I think I am having a brain fart but I cannot get my one little button to move the playhead on _root to a certain frame and to move the playhead on a child mc inside of _root to a certain frame as well... all with one click.
The mc I am calling these actions from is about 3 levels deep in the hierarchy of things.
I even tried the script below which should do one of them on press and one on release but still no luck.
on (press) {
_root.gotoandStop("aboutusfr"
}
on (release) {
_root.about_in.gotoandStop("history"
}
To explain it in a little more detail... I have a button named aboutus which will carry the playhead to "aboutusfr" where there is a mc("about_in" with a menu on the first frame. The menu items are history, mission, etc. and when clicked on it will carry the playhead to that frame within that mc.
My client has written a welcome message which he wants on the home frame. Many of the words in this message he wants linked to different frames such as history, mission, etc. The problem is I have created this text and the hot buttons within another mc and then used that mc to create a mask in another mc.
Pretty confusing but basically the buttons are 3 levels deep and when one of the buttons within the welsome message is clicked(history for instance) it must not only move the playhead on the _root to "aboutusfr", it must also move the playhead within about_in to "historyfr" at the same click.
Am I making any sense at all? I may be making this a lot more difficult than it really is.... Ya' Gotta Love It!
The mc I am calling these actions from is about 3 levels deep in the hierarchy of things.
I even tried the script below which should do one of them on press and one on release but still no luck.
on (press) {
_root.gotoandStop("aboutusfr"
}
on (release) {
_root.about_in.gotoandStop("history"
}
To explain it in a little more detail... I have a button named aboutus which will carry the playhead to "aboutusfr" where there is a mc("about_in" with a menu on the first frame. The menu items are history, mission, etc. and when clicked on it will carry the playhead to that frame within that mc.
My client has written a welcome message which he wants on the home frame. Many of the words in this message he wants linked to different frames such as history, mission, etc. The problem is I have created this text and the hot buttons within another mc and then used that mc to create a mask in another mc.
Pretty confusing but basically the buttons are 3 levels deep and when one of the buttons within the welsome message is clicked(history for instance) it must not only move the playhead on the _root to "aboutusfr", it must also move the playhead within about_in to "historyfr" at the same click.
Am I making any sense at all? I may be making this a lot more difficult than it really is.... Ya' Gotta Love It!