Hello,
I have a MSVC 6.0 SP5 MFC application that has dialog boxes and toolbars that show many small pictures stored in bitmap files. I have references to these bitmap files in the application's resource file.
The problem is there are 310 of these bitmap files and there are going to be more. This currently tacks on around 2.8 MB to the executable file.
Are there other ways of storing bitmap files that are just as fast to load but do not cause the executable to grow?
For example, maybe I can put all of the bitmaps in a DLL and then load them by calling an API I provide from the DLL.
Any suggestions would be greatly appreciated.
Richard
I have a MSVC 6.0 SP5 MFC application that has dialog boxes and toolbars that show many small pictures stored in bitmap files. I have references to these bitmap files in the application's resource file.
The problem is there are 310 of these bitmap files and there are going to be more. This currently tacks on around 2.8 MB to the executable file.
Are there other ways of storing bitmap files that are just as fast to load but do not cause the executable to grow?
For example, maybe I can put all of the bitmaps in a DLL and then load them by calling an API I provide from the DLL.
Any suggestions would be greatly appreciated.
Richard