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- Jan 1, 1970
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Can someone explain to me why in VC++ 6.0 256+ bitmaps, when inserted, is always converted to 16 color palet?? is this because VC++ doesnt support 256 color??
also, is there any way to allow 256+ color bitmaps to exist in VC++ programs without converting color palets etc?? thanks a lot guys
also, is there any way to allow 256+ color bitmaps to exist in VC++ programs without converting color palets etc?? thanks a lot guys