I have a protected static member func. in ,let's say class A, and I want to use it from another (B) class' non-static member func. What shall I do in both classes' header file? Should I use friend reserved?
If the problem and question is not well understandable, let me know!!!
Thanks for any...
I have a function :) and I want to use it but I dunno how to call it (I am a poor guy with having trouble that pointers)
please help me...
mmm... thanks!!
void MyClass::parseFilename(const char* fname, char** dir, char** name, char** ext)
{
// special case
if (fname == NULL)
{
if...
I want to draw smooth circles but when I use RenderingHints class I lost very much performance.
Is there any possible solution especially for the Windows platform!
Best Regards,
Graphics2D g2D=(Graphics2D)gbuffer;
RenderingHints hints =
new RenderingHints( RenderingHints.KEY_ANTIALIASING...
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