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  1. ozgurgul

    Declaration problem-protected: static member func.-

    I have a protected static member func. in ,let's say class A, and I want to use it from another (B) class' non-static member func. What shall I do in both classes' header file? Should I use friend reserved? If the problem and question is not well understandable, let me know!!! Thanks for any...
  2. ozgurgul

    pointer calling trouble

    thanks globos...
  3. ozgurgul

    pointer calling trouble

    I have a function :) and I want to use it but I dunno how to call it (I am a poor guy with having trouble that pointers) please help me... mmm... thanks!! void MyClass::parseFilename(const char* fname, char** dir, char** name, char** ext) { // special case if (fname == NULL) { if...
  4. ozgurgul

    Performance Problem With RenderingHints

    I want to draw smooth circles but when I use RenderingHints class I lost very much performance. Is there any possible solution especially for the Windows platform! Best Regards, Graphics2D g2D=(Graphics2D)gbuffer; RenderingHints hints = new RenderingHints( RenderingHints.KEY_ANTIALIASING...

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