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  1. grizzslee

    SSE Spline Evaluation Optimization - newbie question

    Hi, I'm a n00bie in assembler coding and I was thinking that implementing my Catmull-Rom splines using SSE instructions would increase the performance over the c implementation replacing this function with: inline void evaluateCubicSpline( float cv0[], float cv1[], float cv2[], float cv3[]...

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