i tried to draw a line in OnPaint. the button that is loaded in OnInitDialog (and never again referenced) blocks the line.
i tried to draw the line in OnInitDialog, but for some reason, with the same draw code, it does not draw.
btw, the button is not made "transparent," so that is not a...
i think maybe u got the wrong idea on what i'm asking about. in my vc++ application, i load bitmaps on the window of my application, then i tried to draw lines later in the program, but the lines stop on the window once they hit a bitmap. so it looks like it may not be able to be done?
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