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  1. tkforever

    win 95 laptop issues, frozen/ ruined screen?

    Not sure if this will fit in software or hardware but it's a hardware problem at this time... This thing is ancient firstly and is running on win95 and it's just an ugly lil thing. It was running all ok and then aim express is running. I think somewhere resources ran out, or I don't know what...
  2. tkforever

    motherboard i/o help

    I just purchased this case http://usa.aopen.com/products/housing/H700series.htm and have found that the i/o part on the back does not matchup with the motherboard i purchased (asus p4c800-E Deluxe). It came with a flimsy aluminum part, that goes between the detachable case piece and it has...
  3. tkforever

    ServerSockets and class that Extends Thread help

    So basically, i have a PrintWriter and BufferedReader object for each socket. But when I want to go and get user input from telnet client I am getting a null pointer exception. I pass in the writer and reader objects. But should I be passing in the socket into my methods and then creating these...
  4. tkforever

    what is synchronized?

    I am looking at sample code and the project basically uses ServerSockets for a simple BankAccount thing. The commands that the client will use are deposit withdraw and getBalance. These methods have: public synchronized void deposit(double amount) Can anyone please explain to me what...
  5. tkforever

    java sound in console

    Does anyone have sample code of how to open and start/stop/pause audio in console?
  6. tkforever

    sockets, servers, clients, "MUD" project

    So I going to attempt to make a multiuser game, nothing of grand proportion but I thought I should ask several things before I go and jump into it. If I am simply using sockets and Input and Output Stream objects etc, will I be able to have the "multiuser" part of this project work? Or will I...

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