Zathras,
Thanks for your answer.
The problem with simple subclassing
is that I want to be able to add additional properties
on the fly at runtime.
My next try was to use the names of the controls as index
and set various information for each in an ansistring
with "getProperties" -...
I am creating controls on the fly from button presses and
then need to have additional information stored with each control.
example:
paintbox := TPaintBox.Create(Self);
paintbox.parent := somepanel;
where can I store these
paintboxshape := rectangle
otherHolder := othervalue
etc...
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