I don't know why the ALT-F8 sets it up like that but in order for the \ to work like that you need to make sure everything on the next line has NO preceding characters. Push all that to the front of the next line and it should work fine.
However, I will say that the \ character like that is...
You can use getline and use the delimeter character n times. Then the nth time you will have what you are looking for. Just a very basic solution. Could be something better.
-Skatanic
I honestly think that is an issue with MSVC++. I just ran into that problem quite recently. There are two workarounds that worked for me. One was to put all the function definitions in the header file (whether inline or after the definition). Another was to include the .cpp file instead of the...
Here is some code that will work. It is not as simple as calling one function.
std::string str = "first middle last";
unsigned int first;
unsinged int last;
first = str.find(' ');
last = str.rfind(' ');
std::copy(str.begin()+first+1, str.begin()+last...
There shouldn't be. Period. You SHOULDN'T be able to do anything to anything in the queue except for pushing to the back and popping from the front (OK and looking at the front).
...
...
HOWEVER...
For an STL queue, there is a function called back() that will return either a const reference to...
Actually #define macros and constants are considered obsolete in C++. It allows for a lot of implicit casting that you might not know is happening. It is better to use the const constants because you specify an exact type and that is actually stored in memory. All #define does is cut and paste...
Let me explain with this example:
float some_float;
int some_int1, some_int2;
some_float = some_int1 / some_int2;
First, the compiler has to compute the division. Since they are both integers it does this by integer division. Then the compiler notices it needs to cast that quotient to a float...
Just a side note as well... The '\r' character works for Windows because that is what is sent when you press return. For other operating systems I don't know if it sends '\r' or maybe '\n'. Try both out.
-Skatanic
Hey... this should work. It looks kinda sloppy, but it will print a '*' for each character typed. You will want to add code to make sure they do not type in more characters than are allowed, etc. But keep this basic structure to echo '*' characters.
int main() {
char c;
char pwbuff[32];
int...
Enumerations are used for when you want to declare a variable that will have different states. They are used such that you can limit a certain variable to those limited values. So if you were using a variable that could ONLY have the values 1, 2, or 3 and you wanted to check which it had, then...
Here is the prototype for it.
char *_gcvt( double value, int digits, char *buffer );
Shouldn't be too hard to figure out. Just make sure to include <stdlib.h>.
-Skatanic
It is impossible to find out the size of a dynamically allocated array (using new or malloc). sizeof can only find out the size of static arrays like buffer[54]. If it was dynamically allocated there is no way to find out. Your best bet is to add an argument to the function (just an int) to keep...
No.. nevermind... That can't work like that. I just got it to crash right after I posted the question. (I was even trying to stop the post from posting it was that soon ;-) )
There is the case when there is just one element in the queue. Pushing onto the queue has to edit the element for that...
I was wondering if anyone knew if it was possible, in ALL possible situations, to push into a queue made from a deque and pop from the queue from different threads without using some form of mutal exclusion? It seems like the push does not corrupt the other elements, but I don't know if that...
You can dynamically allocate the array:
void createIntArray(int inRows, int inColumns){
int **temp;
temp = new int*[inRows];
for (int j=0; j < inRows; j++) {
temp[j] = new int[inColumns];
}
}
The problem is that normaly arrays need constants as their parameters...
I am using threads to update an STL multimap holding my data. Since they will be concurrent I am trying to declare the multimap as volatile. However this produces a compiler error on the line when I call the insert function for the multimap. When I remove that keyword, it compiles fine. My...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.