What is the best way to implement smooth scrolling (and get rid of "flickering" when re-drawing) using MS VC++ & MFC? With Motif I used a offscreen pixmap to draw to then bitblipped it to the screen - that worked fine. At the moment I am using a bitmap created with...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.