that is because borland builder try to build a form. you have to click on new and open a console aplication, and then normaly type in your code. that should work.
I have the first person as a server and the second as the client. my problem is that if one more client try to connect to the server. this client should not be acceptet by the server. an now I need to know how to say do not accept any more client.
I use the ServerSocket class and the ClientSocet class of c++ builder. the communiction is working fine, but I want the server to don't accept any more client if one client is connected. It is for a two player game.
please help me
thanks
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