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  1. soulknite

    Use labels for preloaders

    Yes I know the number. However I wanted to find of if there was a way just in case I increase or decrease the number of frames in a scene. but i can use 'frames' or 'bytes' for the time being and I saw good examples. Just didn't see a way to do it via labels. thanks
  2. soulknite

    Use labels for preloaders

    Hi is there a way to use labels instead of frame numbers when determining when a preloader starts a movie? I want to preload a movie and play it once it gets to a label in a scene. All I see are ways to load from frame number (ei. _framesloaded >= 32) Thanks in advance.
  3. soulknite

    Help! Trying to play loop after intro music

    Hi, I'm having a hard time in getting a loop to fade in after my intro music is played. I've used both sound(1) and puppet in the behavior track, they work fine up to a point. I've placed a soundBusy and/or isBusy elsewhere on the score and pretty much said to play "IntroLoop" if...
  4. soulknite

    Black Border in Projector when Background Color is Changed

    Hi, does anyone know how to get rid of the black border that's in the stage as well as the projector. I changed the background color of the stage to blue and my projector uses full screen. when you view the projector, theres a black border surrounding the projector. I can't find the option to...
  5. soulknite

    Flash 5 is ticking me off with Targets

    thanks guys. I've been using Flash since 2 and this is plain ridiculous. Some people are becoming obselete due to visuals turning towards programmers now. I don't have the free time to learn extended language and syntax. The small scripts I could do, but now even with flash, it's almost as if...
  6. soulknite

    Flash 5 is ticking me off with Targets

    You know, someone at Macromedia just has to mess up a good thing just so he could get a promotion. This Flash 5 actionscripting is making me angry. They expect everyone now a days to be programmers overnight. Tell Target is depreciated and WON'T WORK right if you publish to 5, I tried using the...
  7. soulknite

    Using Markers in Active Media and Flash labels

    Well, the Active Media Xtra from Tabulero has a options interface when you look at the cast properties of the video. within that, you have a section that allows you to place markers in parts of the video. These markers definitely show up when you go into the tempo properties and click on...
  8. soulknite

    Using Markers in Active Media and Flash labels

    I'm using the Active Media Xtra and I've got 3 markers in my video to keep track of using ques. I'm using this script to call on a flash sprite to go to and play starting at a label name in flash when a marker in the video has been passed. It looks like this: ---------------- on exitFrame me...
  9. soulknite

    Audios in the Score

    oops that was supposed to be, ---------------- on exitFrame me go to the frame on cuePassed channel, number, name if (number = 1) then goToFrame(sprite (2), "welcome_start") end if if (number = 2) then goToFrame(sprite (2), "section1_start") end if if...
  10. soulknite

    Audios in the Score

    Ok, that worked well. But now I'm stuck with another situation. I'm using the Active Media Xtra and I've got 3 markers in my video to keep track of using ques. I'm using this script to call on a flash sprite to go to and play starting at a label name in flash when a marker in the video has been...
  11. soulknite

    Audios in the Score

    Hi, I'm a new guy with Director even though I'm pretty good with flash, however I'm having difficulty with understanding a few things, especially with audio. Now I'm used to using movie clips that exists on their own timeline in Flash projects, however I can't get that same functionality in...

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