Okay, so now I have
// Load shell.swf into empty movie clip
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
function onLoadInit(_root:MovieClip) {
// pass those flashvars...
}
loader.loadClip("shell.swf", "_root.container.shellWrapper");
But I can still not...
So, this is what we have currently:
// Load shell.swf into empty movie clip
loadMovie("shell.swf", "_root.container.shellWrapper");
var startingYPos = 577;
var smallestStageHeight = 538;
var posOffset = Stage.height - startingYPos;
// Position movie clips
_root.container._x = 0...
Hi-
My company uses a Flash driven activity engine to deliver various types of quizzes and media and such to students. The engine itself is kind of old; originally developed in 2004 or 2005; we inherited it from another company we bought. It reads XML workflows to deliver the different types of...
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