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  1. seanw001

    HBITMAP issue.

    Im writing an sprite class and I have ran into a problem. CopiedSprite.sImage->SpritePos.x = (SelectedSprite.sImage->SpritePos.x + 20); CopiedSprite.sImage->SpritePos.y = (SelectedSprite.sImage->SpritePos.y + 20); *CopiedSprite.sImage->hBitmap = *SelectedSprite.sImage->hBitmap...

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