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  1. Theherod

    High resolution graphics in asm, without banks

    I'll check this both. Maybe I'll have no choice but use banks... Thanks a lot!
  2. Theherod

    High resolution graphics in asm, without banks

    Hello, I would like to ask for some reference or any help, about how to work with high resolution graphics (like 1024X768) with 256 colors, without using banks and to be able to use DMA (Direct Memory Access).
  3. Theherod

    How to check if a key was pressed?

    Great, thanks a lot! One more question, if I may ask... I tried to use int 10h/ah 13h to print a string in mode 13. I've been told that in bl, the low 4 bits set the background color, and the high 4 bits set the foreground color, but, whatever I do, it does not change the background color. Is...
  4. Theherod

    How to check if a key was pressed?

    Hello, I use assembly 16b for dos (tasm), and I'm looking for a way to check if a key was pressed. Something like ah=7/int 21h, but, instead of waiting for a key to be pressed, it will check if a key was pressed (and if it happened indeed, to get its ascii code). I build a simulation, and I...
  5. Theherod

    How to put a pixel via memory, on page!=0?

    Thanks a lot! Sorry for the late answer, I were in a vacation without access to the internet... I didn't fully understand your whole message, but I know what to search for now:P I guess you don't have a simple source-code which I could look at (it's not critical anyhow, I could search for it)...
  6. Theherod

    How to put a pixel via memory, on page!=0?

    Hello, I'm writing a program that shows some animations (mode 13), but during the animation, the screen is blinking. I thought to write the new frame to the next page, and then switch to it. In text mode, the written page is the first digit of the offset (b500:0000 page 0, b500:1000 page 1 etc)...

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