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  1. psymon

    1. Behaviour locks up slideshow... 2. Where is general.cst...

    Yup, and again. the only way I can get the thing to run smoothly is to copy General.cst to the root of the project. bye SImon
  2. psymon

    1. Behaviour locks up slideshow... 2. Where is general.cst...

    Hi, me again. To clarify my second problem, the project modules are in the protected state. As stated the projector prompts for General.cst immediatly, but there is only the protected .cxt file as I require. I point it at General.cxt and it all runs OK from there on. cheers Simon
  3. psymon

    1. Behaviour locks up slideshow... 2. Where is general.cst...

    Hi Folks, This beginner has a problem - Director MX (9) on PC Win2000. 1 I have a slideshow module with images, transitions, sounds which hold on one frame while they play, other sprites that fade in & out and buttons for next & previous slide (using Go Next & Go Previous behaviours). All is...
  4. psymon

    8.5 to 8.0? NT problems

    I need to take an 8.5 project back to 8.0 in order to make it run under 98 and NT more easily. Is there a way to do this? is there an easy way to get it to run under NT? 98 is fine but the client has changed the brief at the last minute! Aaaaargghh! PLease help!! Psymon
  5. psymon

    Script Errors in WinNT

    The CDROM I am working on works just fine in Win 98 but the client has asked for it to work on NT very late in developement. I have tried it on various NT machines to find that I get a Director Script Error every time a button is clicked - these buttons have no special Lingo associated with...
  6. psymon

    Win NT Problem!!

    Hi People!, I have solved my own problem from last week - "Scroller won't stop scrolling" but now have a prblem with Win NT. The CDROM I am working on works just fine in Win 98 but the client has asked for it to work on NT very late in developement. I have tried it on various NT...
  7. psymon

    scroller won't stop scrolling

    Hi There, I'm new here and new to Director. I hope someone will take pity on me. I have produced a scrolling behaviour using this code but when moving outside the sprite containing the behaviour, the behaviour continues and I want it to stop! on mouseWithin me ScrollVal = 0 MiddleVal =...

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