The TAPI library is usually included with
the operating system. Being a system file,
it resides in the Windows' System sub-folder.
The filename is TAPI32.DLL. If required, it
can also be downloaded from various sites,
like www.dllstorage.com.ua.
Is there a better way to do animation
or fast graphics manipulation besides
using BitBlt to & from created device
contexts?
In terms of memory consumption, and in
addition to the selected bitmap size,
what sort of overheads do these created
device contexts take up?
In terms of CPU resources...
Is there a better way to do animation
or fast graphics manipulation besides
using BitBlt to & from created device
contexts?
In terms of memory consumption, and in
addition to the selected bitmap size,
what sort of overheads do these created
device contexts take up?
In terms of CPU resources...
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