OK, here it is with the "Strike" routine rolled into the main process.
string HitLtr
proc main
while $CARRIER == 1
waitfor "Hit range in `"" FOREVER
rget HitLtr 1
switch HitLtr
case "A"
waitfor "A" FOREVER
endcase
case "B"
waitfor "B" FOREVER
endcase
case "C"
waitfor "C"...
Good point, Knob. I did end up adding the FOREVER parameter to those waitfor commands, and it improved the script somewhat. The reason I wrote it in the first place was because network lag was intermittently occuring, making it difficult for me to judge the pacing accurately when playing without...
I wrote the following short script to help me in an online game. It is designed to wait for a specific message and harvest a letter (A, B, or C) from that message, then use that to send a response at the proper time. For example: it will wait for the game server to send "Hit in range "A"" and...
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