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  1. averisk

    Visual Studio 2005 - Keeping the cursor at the top of output window?

    WOW Now that's a handy shortcut Thanks :D
  2. averisk

    Visual Studio 2005 - Keeping the cursor at the top of output window?

    Hi When compiling code I normally just watch the output window as opposed to the task window as it usually points me to the first error, whereas the task window can be misleading sometimes... In some projects I'll have written a lot of code without compiling for awhile, leading to many errors...
  3. averisk

    To use or not to use STL in games

    That's a terrible reason to do something The STL is fast, simple, and (in my experience) a STANDARD, of which most companies take advantage of, and probably expect you to know I HIGHLY recommend using it. Games need fast frame rates, and (if you know how to use it) the STL is unbeatable in speed.

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