And again same problem. No matter what is done is has to happen in the same function as the while statement. Nothing happens including the child window until that is done.
I this just a limitation of javascript... that repainting or what ever just does not happen on command?
How can I show the progress while in a while statement? All I see here is that any method I have tried to use waits until the while is completed to update. I really don't care if it is a textual or graphical progress display as long as it is real time.
I am a bit lost here and think I did something like this in the past. Say I have array that I want to call the record length as follows:
dataRecords = data_fish.length
or
dataRecords = data_dogs.length
where data_fish and data_dogs are the arrays
But I want to have a function to dynamicaly...
I am a bit lost here and think I did something like this in the past. Say I have array that I want to call the record length as follows:
dataRecords = data_fish.length
or
dataRecords = data_dogs.length
But I want to have a function to dynamicaly call the length but want to use variables like...
Well that is an interesting reply.
OK what I am trying to do is simply a flat database. However I do not want to load all the data at one time. Although specific sections of data will be small (most likely) I want to load the data on demand. Also to keep the coding as simple as possible I am...
Well a very great thought. So I went back to beating my head against the wall and pretty much the same outcome.
I get the alert("TopicsVRML.js Loaded") telling me it is hitting the js file BUT I do not get the alert(TopicsList)
telling me the array is not be recognized.
I am at a complete loss.
ok let me try this again cause a variable was posted wrong before and I don't want the to confuse things. Below is a complete html plus the js file being loaded. This works on a local basis but not when uploaded on my site.
--------------------------------------------------------
<HTML>
<HEAD>...
At wits end here. Why does this work on a local basis but when uploaded to website it does not.
function loadJSscript(TheFile){
sscriptFileNameFinal=TheFile
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = jsscriptFileNameFinal...
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