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  1. dega512

    Graphics in VC++

    I found a way to do what I want, but it is in GDI+. I have two versions of my source code to show (note: for some reason the C# version is faster then the C++ one, any ideas on that?). Does anyone know of a way to do the following in plain GDI? (C++.NET Version) // Note: For some reason I...
  2. dega512

    Graphics in VC++

    I forgot to say what it is I'm trying to do in my program. What I want to do is use an image (array of int's) that I render, then somehow place/draw it on my form.
  3. dega512

    Graphics in VC++

    SetPixel accomplishes what I want but it seems to be very slow. Is there a way to speed it up or a different function that does the same thing but is faster? Another option that I might use is to use a bitmap. Is there a way I can dynamically alter the image data within an HBITMAP? This way...
  4. dega512

    Graphics in VC++

    I am wondering if there is a way for fast graphics in a windows form without having to use GDI, DirectDraw, OpenGL, etc... All I want to be able to do is copy and array of int's containing pixel data to the form. Is this possible? Thanksb

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