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  1. Infinity88

    email link from database driven web page

    Those all look wrong to me. Try this: response.write &quot;<a href='mailto:&quot; & recordset1.fields.item(&quot;email&quot;).Value & &quot;'> TO email click here </a>&quot; If you still get a blank after mailto: then the field in the database is blank.
  2. Infinity88

    EXE Size goes way up

    Well I fixed it... I'm not really sure what I did. I started a brand new project(s) and pasted in my code. I guess I fouled up the link settings somehow. It must have been using some debug versions of default libraries or something. Horray! File Size: 45k, btw
  3. Infinity88

    EXE Size goes way up

    NOTE: In no step along the way am I outputting DEBUG info The setup: I created a static library with a single, simple class in it: class xTest { int Test() { return 1; } } I compile the LIB file and all is well. Then I create a Win32 project which imports my xTest.lib. It does a few things...
  4. Infinity88

    Converting a int * to char * doesnt work

    Thats a great idea.. although I don't necessarily have long ints, they could be short ints or chars. But thats easy to allow for. I could assume that it is always little-endian (intel) and just write my bytes backwards, that would be fine UNLESS theres a lot of machines out there that are...
  5. Infinity88

    Converting a int * to char * doesnt work

    UGH... thanx for bring me sanity. But I'm not sure knowing the problem helps me much. I'm writing a DirectX application, and the array I'm recieving is the memory space of a direct draw surface. Because of the nature of the problem, I wont know until run time if I have an array of bytes, words...
  6. Infinity88

    Converting a int * to char * doesnt work

    The problem is I have an int array, and I need to convert it to a char array so that I can get one byte at a time from it. This is what I tried: int *i = new int[10]; i[0] = 1; i[1] = 2; i[2] = 3; //etc char *c = (char *) i; after doing this, this is what I would expect: c[0] == 0 c[1] == 0...

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