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  • Users: rolan18
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  1. rolan18

    conflict involving menubar

    In my applet I have a menubar with menus and some buttons... I have found that before I use the menubar my button works every time I click on it, but after I open the menu (even if I don't select anything) I can't click the button more than once. If I move the mouse before I click the button...
  2. rolan18

    using the curveTo function properly

    I've looked in the flash help for the curveTo function and it isn't very clear on what the control and anchor points are... I'm trying to draw 1/4 of a circle rotating around a single point, and so far my only problem has been in creating the curve properly. right now I have 2 lines at right...
  3. rolan18

    changing mouse cursor

    I was wondering if there was a way to change the appearance of the pointer to that of an icon. I would like to have the cursor change from the pointer to a that of a resize icon. is there any way I can do this? Thx
  4. rolan18

    rollover colors for the menubar

    I have a menubar that outlines all my options on rollOver with green. I s there a way to change this rollover color to say, red or something like that?
  5. rolan18

    making classes work

    So I'm having some trouble making a call to my .as file. I use the make particle an instance of "3dobject". var particle:threeDObject = new threeDObject(ball, focal, CenterX, CenterY); and then I use particle to call a function moveParticle _root.particle.moveParticle(); moveParticle is a...
  6. rolan18

    cursor change when over a textField

    Is there a way to stop the mouse pointer from changing into a text "pointer" when it is over a text field?
  7. rolan18

    creating multiple textboxes during runtime

    I am trying to create multiple textfields during runtime using the createTextField method in my actions layer. I've tried to create them all in a loop in one movieclip, but that was only displaying one textfield, so I figured it was a problem with the movieclip... so now I'm trying to create a...
  8. rolan18

    Selectable submenu checkboxes

    I am looking at making submenus that create small checkmarks beside a submenu after you've selected them much like in flash under the Window menu when you select Library there is a checkmark beside it... is there a way i can do this using the addMenuItem() command, or do I have to take a...
  9. rolan18

    RGB tracing

    Is there a way to find the Red Green Blue value of a pixel on the screen, or is that only possible when in reference to objects? Because I would like to be able to decipher and change a heat map using flash if possible. Thanks
  10. rolan18

    embedding characters at run-time

    I was just wondering if you can create a text field at run-time and embed characters into that textfield. I'm trying to use the _rotation command and unless I create a textfield before run-time and embed the character sets that I'll allow into it, the text will not show up. Any ideas?
  11. rolan18

    ActionScript 2.0 scope issue

    Ok, so I have an actionscript file that is not working the way I intend it to. I'm calling a function in the actionscript file from within the actionscript file, however I have to use this.objectRef to refer to a function that should act independently of any object. I'm thinking that I might...
  12. rolan18

    possibly a bit of a no-brainer

    I'm creating a video clip of a ball that moves, and I'm doing this all with actionscript.(except for the creation of the objects) Essentially, I'm trying to pause my animation in my actionscript file by calling this function: function stopMoving():Void { this.targetMC.onEnterFrame = null...
  13. rolan18

    Component Command overridden?

    I made a custom component that is essentially a start/stop button. The only thing that really changes is the text when it is clicked on. What I'm wondering is if I put the commands: on(press){ _root.particle.startMoving(); } on an instance of this...
  14. rolan18

    Creating a graph in a window

    Has anyone made a window inside of a flash program that can make a grid and graph a line inside of it? In my main program I am showing the motion of a ball through the air. I would like to graph this in a pop-up window during run-time, and I'm not sure how to go about this. Thanks

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