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  1. ScreaminVegan

    Structure of Floating Point numbers

    Thanks, guys.
  2. ScreaminVegan

    Structure of Floating Point numbers

    I use MSVC++ 6.0. I have been trying to figure out the order of floating point numbers, both of type float and type double, but I can't make any sense of it. I made a simple little program to examine values bit-by-bit. I was looking for some sort of mantissa and exponent. I tried to see if...
  3. ScreaminVegan

    Is int(*)[3] a multidimensional array?

    int i = 255, j = 10,k = 20; int **ip; int *n[3] = {&i,&j,&k}; ip = n; cout<<ip[0][0]<<&quot; &quot;<<ip[1][0]<<&quot; &quot;<<ip[2][0]<<endl; I hope that helps. It outputs &quot;255 10 20&quot;.
  4. ScreaminVegan

    adding one list to the other

    Well, if you don't need to make a copy of the list that you're adding, all you need to do is make the last node of the first list have its &quot;next&quot; member (or whatever you call it) point to the first node of the second list. If you need to make copies of all the nodes in the second...
  5. ScreaminVegan

    what uses more memory? ie the best method.

    It should be the same. It would be better style to do an array of structs

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