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  1. FrozenLight

    Printing entire workspace

    In Visual C++ 6.0, how can we print the entire workspace, not just one source file. Thanks
  2. FrozenLight

    Linux mode 13h

    How to set screen mode 13h under linux in assembly? Do I have to use a library or is there a system call for it? Thanks
  3. FrozenLight

    OpenGl software mode

    How do you activate OpenGL hardware acceleration mode? I have Red Hat Linux 7.3 and OpenGl runs in software mode so games are very very slow.(about 3 FPS) Thanks
  4. FrozenLight

    Video Memory in Protected mode

    How can we access the video memory (mode 13h) in protected mode? Note: The program is already in PM and the video is in mode 13h
  5. FrozenLight

    binary numbers

    I don't see how those instructions (aad..) can simply convert my 50-digit number(unpacked decimal) into binary format. My approach was to devide the number by 2 then with the remainder decide wheter the first bit is 0 or 1. Then take the result and redivide by two to set the secound bit. I...
  6. FrozenLight

    binary numbers

    Where can I find a routine that converts a number in bcd or ascii format to binary. (For large numbers (50-digit))?
  7. FrozenLight

    binary numbers

    How do you specify that a number is in binary notation? Ex: variable a= 10010101 How do you convert a number in ascii format to an int or long type? Thanks
  8. FrozenLight

    @Data

    mov ax,@Data mov ds,ax Where does the program gets the corresponding value to @Data? Does DOS, when it loads the program, replaces @Data by the current data segment? I'm confuse about it. Note: I'm using Masm 6.14

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