ok, maybe I was wrong. The buttons I have are in a movie clip. However, I also have several buttons in that movie clip all loading seperate .swf file, so I also need some way for the program to recognize that;
on (release){
if(_level1.getBytesLoaded > 0){
stop();
} else {...
Hi, I have tried puting this code in, but the movie plays exactly how it did before so something must be wrong with the first part of the code.
If it is of any help, my buttons are in a movie clip on the main timeline, and the .swf I am loading in has a pre loader inserted into the start of it...
I have a series of buttons which all load diferent .swf into my main movie when pressed using the code
on (release){
loadMovieNum("****.swf", 1);
}
This works, but if I load an .swf by clicking a button, when I click the button again it reloads the .swf again.
Is there a way to...
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