Excuse the long winded diatribe below, but I wanted to show the flow of the problem
I have a small program I developed some years ago in D3 C/S that controls aircraft in a game. Specifically MS Flight Simulator. It is lightening fast and in no way disturbs the game it controls. I've just...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.