hello,
I know how to detect a collision in a 3D scene :
member("MyScene").registerForEvent(#collideAny, #putDetails, 0)
on putDetails me, collisionData
put collisionData.modelA
put collisionData.modelB
put collisionData.pointOfContact
put collisionData.collisionNormal...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.