Hi, Guys
Thanks again for the posts. My problem is different than btcpar's.
I find in Tkinter, when I create a object in the canvas, it will return a handle, say "item". Then later, I can just use canvas.move(item, options) to move it to a new location, and use canvas.delete(item) to delete...
Hi, I am trying to create a GUI, where user can add stuff to a system by drawing it in the canvas, then later on user play around with new object. ie, move, delete, assign properties, etc. But I could not find how to get the handle of the object so that I can refer to it later.
Please help and...
Hi,
I am trying to write a wrapper scripts, whcih should run another progame and hold the generated GUI window in its frame. Don't know how to do it. I am using "os.system()" to run that program.
Can anybody help? Thanks a lot!
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