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  1. DavidSTC

    I need to copy a pixel from one DirectDrawSurface to another FAST

    I'm making a basic (very basic) pseudo 3D game and it requires a lot of per pixel calculations. Basically, I'm just running software stretching algorithms to stretch textures into a variety of square and trapezoid shaped quads (and also a few triangles). Now, originally I had all my surfaces...

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