Is there a way to move the cursor in code? Is there a way to determine the mouse state outside of the mouse click/move events? Can you turn off the cursor and draw your own?
I want to have a program that can start other programs at the press of a button. However, I can't find out how to run an executable with code. Any ideas?
I want to make an alarm clock program, but I can't find a way to play sounds except using DirectX, which I want to avoid for this project. How can I play sounds outside without DirectX?
Thanks so much. The last problem was that I was linking to an old copy of the Flash movie. All I had to do was fix the URL reference in the frameset.
DOH!
Thanks again. Sometimes it just takes another eye to see the obvious.
I tried that and it sort of works. Here's the weird part. Let me explain.
1. I publish the flash to HTML. I click on the file. Everything works.
2. I put that exact same web page and movie inside another HTML page that puts it in a frame. The movie runs, but the buttons won't click. The...
I made a title and navagation for my website using flash. I am using framesets to display flash and HTML at the same time. My navigation has buttons. I want the buttons to change a different frame in the window. That is I want the flash movie to display while the HTML content below it changes...
I am new to Java and am creating my first applet using NetBeans. I created a simple applet and compiled it. It displays in the applet viewer, but when I try to include in html and view it in IE, all I see is big gray square.
Is the problem in IE or in my code? How do I fix it? Will I have to...
I figured this out. It is strange. The Matrix.Rotate... functions say they return void, but they seem to actually return a matrix. For example, this:
sprite.Transform = Matrix.Transform2D(a,b,c,d,e,f);
works. There are other cases where an assignement won't work, but I used that one in my code...
I am working on a 2D game using direct3D. I am using the spriite class to render my objects to screen. I can't figure out how to rotate the Image.
I tried Sprite.transform.RotateZ(angle) , but I saw no difference on the screen. I even tried Device.Transform.RotateZ(angle); , and I couldn't...
From what I understand here is the problem and there is no good solution. First, DirectX 9.0b requires .NET 1.1 to work. To work with .NET you need VS 2003. So there is no solution without upgrading.
BTW, what is this .NET version 1.0.5000 I see in my Assembly? There is no such .dll that I can find. Why isn't that 1.1 instead? Is it because I don't have Visual studio 2003?
I have installed the .NET 1.1 framwork and the SDK, but the 1.1.4... assembliy files do not show up in the Assembly folder. When I try to run code that requires 1.1, like directX 9.0b, I get an error saying that I can't run the code with the current version of the .NET runtime.
The system.dll...
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