Fixed; turned out it was caused by a constructor creating 2 instances of an object erroneously because its coordinate setting was proceduralised without prior initialisation in the main body of the constructor. The erroneous instance was located invisibly in the top-left corner and this was...
I have a problem with my program that I cannot pin to a logical error. There are no compiler warnings generated, and the code compiles. The problem lies somewhere in this constructor:
constructor TBar1.Create;
var i:integer;
begin
for i := 1 to 4 do
begin
Images[i] :=...
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